Random.Stateこのページは最後に更新されてから1年以上経過しています。情報が古い可能性がありますので、ご注意ください。 last mod. 2009-09-10 (木) 17:16:14
module State: sig .. end type t PRNGの状態の型。 val make : int array -> t Create a new state and initialize it with the given seed. val make_self_init : unit -> t Create a new state and initialize it with a system-dependent low-entropy seed. val copy : t -> t Return a copy of the given state. val bits : t -> int val int : t -> int -> int val int32 : t -> Int32.t -> Int32.t val nativeint : t -> Nativeint.t -> Nativeint.t val int64 : t -> Int64.t -> Int64.t val float : t -> float -> float val bool : t -> bool These functions are the same as the basic functions, except that they use (and update) the given PRNG state instead of the default one. |